Layering is a game design tool that prevents player overcrowding in outdoor areas of World of Warcraft: Classic. It is effectively the same as sharding, but covers the entire outdoor world of a realm. The Story of Classic WoW Layering, its Problems, and Potential SOLUTIONS! Top 10 Hardest Raid Bosses of All Time in World of Warcraft Reforged - Duration: 49:45.
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- Not to be confused with Layering or Frame Level.
A layer (or DRAWLAYER[1]) orders each LayeredRegion within a Frame, affecting how they overlap. There are five named layers, in the order they are drawn (back to front):
- BACKGROUND
- BORDER
- ARTWORK
- OVERLAY
- HIGHLIGHT (see details)
Two widgets in the same layer may be further ordered using a sublayer (or textureSubLevel[2]) specified numerically from -8 to 7 (back to front).
Details
- When one frame is in front of another (according to its Frame Strata), all of its LayeredRegions will also be in front -- in otherwords, layers are part of each frame.
- Setting Frame:EnableMouse() causes HIGHLIGHT to show/hide as the cursor hovers the Frame.
- Transparent overlapping textures display different results depending on their relative ordering. For consistent results, use a blend mode of ADD or MOD on both textures.
Example
Construct a Texture inside the 'ARTWORK' layer of a <Frame>.
Patch changes
- Patch 5.2.0 (2013-03-05): Sublayer added.[2]
- Patch 1.1.0 (2004-11-07): Layer included in the original World of Warcraft release.[1]
See also
- LayeredRegion:SetDrawLayer(layer [, subLayer])
- LayeredRegion:GetDrawLayer()
References
Wow Layering Explained
- ^ ab2004-12-06, UI.xsd, version 1.1.2.4115, near line 30, archived at Townlong-Yak
- ^ ab2013-02-26, UI.xsd, version 5.2.0.16650, near line 453, archived at Townlong-Yak
- Not to be confused with Layer.
Layering is a game design tool that prevents player overcrowding in outdoor areas of World of Warcraft: Classic. It is effectively the same as sharding, but covers the entire outdoor world of a realm.
Behavior
At the launch of Classic, players on overcrowded realms were grouped into different 'layers'. Each layer is a copy of the outdoor world,[1] with minor differences:
- Players can only see other players on the same layer.
- Each layer has its own set of NPCs. As such, rare NPCs may respawn at different times on different layers.
- Each layer has its own set of objects such as herbs and mining nodes.
Players can move to a different layer by joining a party with a party leader on a different layer.[2]
Blizzard originally intended to merge the layers of each realm before Phase 2.[3] This was made effective in November 13, 2019.[4]
Patch changes
- Patch 1.13.2 (2019-08-26): Added.
See also
What Is Layering In Wow Classic
What Is Layering In Wow Reddit
References
- ^Wowhead - Blizzard Clears Up Layering Tech Misconceptions in Classic WoW
- ^Anshlun 2019-05-14. Layering in Classic WoW. Wowhead. Retrieved on 2019-05-15.
- ^perculia 2019-08-21. Blizzard Clears Up Layering Tech Misconceptions in Classic WoW. Wowhead. Retrieved on 2019-08-22.
- ^Wowhead - All Realms Down to a Single Layer in Classic WoW